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R-Type 0.1
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Payload of an Input message, 9 bytes, sent by a client every frame with the actions currently held. More...
#include <Protocol/InputPayload.hpp>
Public Attributes | |
| be32 | inputSequence |
| Increases for each Input sent. | |
| be32 | clientTick |
| Client frame counter. | |
| InputAction | actions = InputAction::NoneAction |
| Actions currently held. | |