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R-Type 0.1
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Code specific to R-Type, built on top of the libraries. More...
Topics | |
| Protocol payloads | |
Message types, payload layouts and value encodings shared by the client and the server (src/Common/Protocol). | |
| Shared gameplay | |
Gameplay components and systems used by both programs (src/Common). | |
| Client | |
The r-type_client program: scenes, inputs, network client and backend adapters (src/Client). | |
| Server | |
The r-type_server program: authoritative simulation, scenes and message handling (src/Server). | |
Code specific to R-Type, built on top of the libraries.