R-Type 0.1
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rtype::events::EnemySpawnedEvent Struct Reference

Published by the server when a new enemy is spawned. More...

#include <systems/EnemySpawnerSystem.hpp>

Public Attributes

std::uint32_t networkId
 Network id of the enemy.
 
float x
 Spawn position on the x axis, in pixels.
 
float y
 Spawn position on the y axis, in pixels.
 

Detailed Description

Published by the server when a new enemy is spawned.