R-Type
0.1
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component::Velocity Struct Reference
Libraries
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Game engine
Linear speed of an entity.
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#include <
components/Velocity.hpp
>
Public Attributes
float
x
{0.0f}
Horizontal speed in pixels per second.
float
y
{0.0f}
Vertical speed in pixels per second.
Detailed Description
Linear speed of an entity.
component
Velocity
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1.12.0