R-Type 0.1
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Libraries

Reusable libraries that know nothing about R-Type. More...

Topics

 Game engine
 Main loop, ECS components and systems, scenes, event bus, entity factory, input mapping and backend concepts (lib/GameEngine).
 
 Network library
 UDP transport, packet and message framing, sequence tracking and connection management (lib/Network).
 

Detailed Description

Reusable libraries that know nothing about R-Type.

They live under lib/ and could drive another game.