|
R-Type 0.1
|
Requirements for a type that GameEngine::run() can drive. More...
#include <Game.hpp>
Requirements for a type that GameEngine::run() can drive.
onLoad(EngineContext &) is required. onUpdate(EngineContext &, float), shouldContinue() and onUnload(EngineContext &) are called when present.
| T | Candidate game type. |