R-Type 0.1
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sceneType.hpp
1#pragma once
2
3namespace rtype::client {
12enum class SceneType {
13 Menu,
15 Game
16};
17
19} // namespace rtype::client
Client side game: window, inputs, scenes and replication of the server world.
Definition game.hpp:45
SceneType
Identifiers of the client scenes.
Definition sceneType.hpp:12
@ Connection
Handshake with the server.